Thursday, November 29, 2018

2D Week 14 - Wax On, Wax Off

A bit of a slow week after Thanksgiving, but we were able to start polishing up the level. My main tasks this week were to make an actual model for the egg sacs, and to rig up Dracula and the ghoul for animation. I am showing the ghoul rig, which is the better of the two due to the nature of how little movement Dracula needs, that I thought that simple FK animation would suffice the small idle movements he would make. The ghoul's rig:


And rendered out in the engine, which I love how much I hate it:


The remodeled egg sac:




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